Why is it important?
With the growing number of mobile operators and mobile
applications in the market, the most important way of gaining customers is to
ensure a ‘WOW’ user experience. A good user experience has the maximum
potential of ensuring repeat business with the customer.
What do users want?
It ultimately boils down to user experience as we have seen
previously. But how does one make sense of a user experience!! What are the chief
expectations of users in a mobile application? I’ll try to list down some
overlooked factors and also justify them to the best of my ability and
knowledge.
Easy to use – This is by far the most
important factor that engages users and encourages them to do a repeat
business. An easy to use application renders control to the user and respects
his/her preference. An application that doesn’t render control will result in
frustration and users will constantly look for work around which may include
switching.
Simple Interface – A company that
aspires to become a leader in the M-Commerce domain would ideally want its
users to learn using its application quickly and even more so become addicted
to it. In such a case, the learning curve should be very short i.e. people
should be able to adapt to the application and system intuitively. While
designing an interface, focus must be on areas like design, functionality and
navigation.
Personalization – Users want content
that is relevant to their needs and requirements. The extent of personalization
allowed in an application goes a long way in determining satisfaction reported
by the users. Typical features that can be personalized in an application are
sound notifications for special events/messages, suggestions that reflect past
preferences, offline content for viewing etc.
Synchronization – Most user work on various
devices at the same time e.g. the user may access the same application/website
from their desktop and mobile. However, there should be common database which
is reflected across all the platforms. Past preferences and decisions should
reflect across all the platforms. This also works towards customizing the
experience for the users.
Progress on the academic project
After gathering
customer insights in the first week, we headed to develop on those insights.
Brainstorming was the prime method of idea generation and the group sat down
together to discuss the idea and the road ahead. Major specifications of the
plan were finalized and the functionalities frozen. The brief approach followed
in week second is discussed below.
Specifics about functionalities – The team discussed in detail the
functionalities that are desired from the application. We conducted a market
research to know the user requirements and what are the expectations from such
an application. The insights gathered are immense and gave us a lot of fresh
perspective on the design aspects.
Screen design – the screen design was finalized
and careful thought was given to each and every screen and its functionality.
The primary philosophy was to keep the UI as simple as possible and attain the
functionality with minimum number of clicks.
Verification – The UI design was shown to a lot
of potential users of the application and their insights were understood. This
was meant as a feedback mechanism for the application and acted as a
collaborative approach for development.
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